Home

News

Club Info

Members

Events

Club 308 Stats

Pics and Vids

Helpful Links

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOP 10 THINGS TO KNOW!

 

1. NO UNNECESSARY TALKING DURING GAMES, PLEASE!

Never talk to your opponent when your opponent's clock is running, unless asked a question.

Please keep your voice low when you are finished playing if other games are still being played.

No cell phones, walkmans, or other distracting electronic equipment are permitted.

Do not make editorial comments about your plays.  Do not say the word you're playing out loud. Mispronouncing a word or making comments encouraging or discouraging your opponent to challenge is considered poor sportsmanship.

 

2. DRAW TILES PROPERLY

Please hold the bag above eye level or at arm’s length away from your body, looking away from the bag. Place the drawn tiles on the table or on your rack.  Show you empty palm to your opponent before putting it in the tile bag at any time.  If you draw the wrong number of tiles, call the director for proper procedure.

 

3. YOU MUST KEEP SCORE FOR YOURSELF AND YOUR OPPONENT

Players must keep a running score for both themselves and their opponents.  After making your play, announce your score, start your opponent's clock, record the cumulative score on your score sheet, then draw new tiles.  Verifying the cumulative score aloud several times during the game is advised, but you may do so only when your clock is running.  Do not say anything when your opponent's clock is running except to response to his/her verification.

EXCEPTION:  If you are low on time, you do not need to record the cumulative score once the tile bag is empty.

 

4. RESPECT THE EQUIPMENT

No eating during games.  If you drink during a game, be careful not to get the equipment sticky or wet.  Tiles must be placed on the board in 5x5 blocks between every game.

Do not bang the clock buttons—a gentle touch works just as well.

 

5. 'HOLDING’ A PLAY

If you want to think about a word your opponent has played and decide whether to challenge, you may say "Hold".  Make sure you say hold loud enough for your opponent to hear.  When you put your opponent on hold, your clock continues to run but your opponent may not draw new tiles.  If you decide to challenge, stop the clock and say "Challenge".  If you decide not to challenge, say "OK" and your opponent may draw new tiles.  If you take longer than one minute to decide, your opponent may draw new tiles but must keep them separate from the tiles already on the rack.  It is acceptable to hold plays as often during the game as you need to.  It is much better to Hold often than to let something slip by and try to challenge too late. 

 

6. CHALLENGING A PLAY

If you wish to challenge a play, stop the clock and say "challenge".  Once you do this, you may not change your mind.  When you challenge, write all of the words you are challenging on a challenge slip and ask your opponent to confirm that you have accurately recorded the play.  Once you have done so, you may not change the challenge slip.  Place the tiles on your rack face down in front of your rack.  Both players must go to the computer for adjudication.  The challenger enters the word/s into the computer.  The opponent verifies that the word(s) was (are) typed correctly and hits the "JUDGE" (TAB) key.  When you return to your game, restart the clock as soon as the tiles on the table have been returned to the rack.  (You may not delay placing your tiles on your rack in order to delay starting the clock.)

 

7. PLAYING A BLANK

Announce what letter the blank is and designate it on your blank designation sheet, which is on the back of your results slip for the current game.

 

8. WHEN TO USE OFFENSIVE WORDS

Offensive words are all right on the board, but not from your mouth.  Please be respectful of other players.

 

9.  RESPECT THE DIRECTORS

Turn in your scorecard as soon as you and your opponent have verified your scores.  Please write legibly.

Never hesitate to call "Director" to ask for clarification of a rule.  We are always willing to explain things.  Stop your clock if you call for a director.

 

10.  RESPECT THE CLOCK

Do not start the first, fourth or seventh game until the Director announces that play may begin.

The clock starts when the player going first looks at their first tile.

You may start your opponent's clock only after completing your play and announcing your score aloud.  Your turn does not end until you start your opponent's clock.

When your opponent's clock is running, do not talk to your opponent or touch the board.

You may neutralize the clock to dispute the score of a play, to resolve a discrepancy in the cumulative score, whenever you call for director, and when challenging a play.  The clock is NOT neutralized when holding a play.

At the end of each game, you have a minimum of five minutes after turning in your scorecard to start your next game.  Find your opponent as quickly as you can and start your games as close to the appointed time as possible. 

 

MOST IMPORTANT RULE: HAVE FUN!

 

Download the Official Tournament Rules here!

 

Back to Club Info Page!

 

 

HASBRO is the owner of the registered SCRABBLE®; trademark in United States and Canada. © 2006 HASBRO. All rights reserved.

The SCRABBLE trademark is owned by J.W. Spear and Sons, PLC, a subsidiary of Mattel, Inc. outside of the United States and Canada.

 

 

To report technical difficulties reading this page, or to report errors or offer suggestions, please e-mail: Webmaster